Three Point Projection

If an object is tilted as well as rotated, the vertical lines will appear to converge on a third vanishing point either above or below the horizon.  The 'or' is important here; since this construct cannot simultaneously render objects above and below the horizon. However, within that limitation it allows for some very dramatic compositions. so it finds a lot of use in computer generated graphics, animation and video gaming.

Photographs appear to be in Three Point Perspective, though it is slightly more complicated than that.  More on that later.

The CADD renderings below were created using VectorWorks.   As with hand drawn renderings, the same limitation exists at the horizon, so the point of view must be carefully chosen.   The other issue is that it works well enough when for objects near the centre of the composition.  Objects further away from the centre tend to get increasingly distorted.  The same effect can occur in One Point or Two Point Projection, but here it seems to be more acute.


Xin Zhao (Julie): 3 Point Perspective, 2010
http://julieanimation.blogspot.com/2010/12/3-point-perspective-4-point-perspective.html


Walt Disney Productions/Pixar Animation Studios, Up, 2009
https://www.youtube.com/watch?v=ORFWdXl_zJ4/a>


Rocky Point Pier, Port Moody


Dorothy Somerset Studio, UBC


Arcadia, 2005, Frederic Wood Theatre, UBC
http://faculty.arts.ubc.ca/rfedoruk/conceptu/folio/arcadia.htm

conceptu-alley
https://faculty.arts.ubc.ca/rfedoruk